[ About ]
I turn briefs into tested, shipped work.
I’m a product designer in Charlotte, NC, and I get genuinely excited when something I make actually helps someone.
I partner with PMs and engineers on conversion-focused experiences, build multi-brand design systems, and prototype in code so ideas reach testing and engineering faster.
Good design should feel obvious to the user and invisible to everyone else. If someone has to think too hard about how to use what I’ve built, I haven’t done my job.
Based in
Charlotte, NC
Currently
UX/UI Designer, Pillar4
Focus
Conversion, design systems, coded prototypes
Education
B.S. of Art, Living Arts College. Google UX Design Certificate.
[ How I work ]
An AI-native design loop.
Context-rich briefs, parallel generated directions, taste- and research-backed selection, and coded prototypes engineers can build from.
01
Plan
Context-rich briefs and planning specs.
02
Generate
Parallel directions, side by side.
03
Ideate
Taste and research pick what moves forward.
04
Prototype
Coded prototypes engineers can build from.
05
Validate
Usability checks and A/B tests.
06 ↺
Ship
Into production. Then the loop starts again.
[ Experience ]
Ten years of design. The last five in product.
Mar 2026–Now
Pillar4 · Charlotte, NC
UX/UI Designer
Go-to AI practitioner on the product team. Conversion-focused test designs, plus primitive and semantic token architecture across six brands.
Jan 2025–Mar 2026
Quint · Charlotte, NC
UX/UI Designer
Unified experiences across a 22-product portfolio serving 100K+ monthly customers, plus the components and UX patterns behind them.
Sep 2021–Now
Independent · Remote
Product Designer
Riverly, an AI workplace intelligence platform, from 0 to 1 MVP in four weeks as solo product design engineer. E-commerce journeys and a voice-first AI fitness app.
Oct 2016–May 2023
360 Wraps, Wrapjax, DaBella
Designer
Visual design, brand strategy, social assets, and stakeholder prototypes across Dallas, Seattle, and Portland.
[ Toolkit ]
Claude Code
AI-native workflows
Coded prototypes
Figma
Design systems
Prototyping
User flows
Information architecture
UX research
Usability testing
Interaction design
Accessibility
A/B testing
Analytics
Responsive & mobile
Adobe Creative Suite
Documentation

Panthertown Valley.
Highly recommend sleeping near a waterfall.
[ Off the clock ]
Outside, mostly.
When I’m not designing, I’m probably making music, building something ambitious in code, or getting outside to clear my head. Fly fishing, fitness, camping, and meetups with other designers and developers keep me grounded. They’re also where a lot of my “what if we tried…” ideas start.
I work best on teams that care about what they’re building, where it’s okay to challenge ideas, including mine. The best products come from teams that can be real with each other.

[ SAY HELLO ]
© 2026 ANDY RAMOS · CHARLOTTE, NC